Hi, I'm Louis. I work in software, currently at Gravity Sketch where we
build a multiplayer/collaborative 3D design experience.
I mostly work on lower level aspects such as delta coding, networking,
code generation, infrastructure and other fun things.
Before that I worked on embedded systems,
more specifically on software for electronic magnifiers.
Stack of choice: Rust, linux, vim.
Note
This site serves as an agglomeration of thoughts and notes on various subjects.Ideas expressed are subject to change and do not necessarily represent my current opinions (see the date at the bottom of any posts).
Opinions do not reflect those of my employer or colleagues.